Game Mechanics and Payouts
The game features four rows, each containing three bridges with one uniformly hidden hazard. You select one bridge per active row to proceed. Gross returns for completing one to four safe rows are 1.44x, 2.16x, 3.24x, and 4.86x respectively. The fourth row settles automatically. A hazard ends the round for zero. Stakes are 10, 25, 50, or 100, with 25 as the default. The expected return is 96 percent.
Wallet and Settlement Rules
The stake is deducted once at the start and persists before any animation. Gross returns include the stake. Payouts are computed in hundredths, with fractional carry kept separately. Whole coins are credited, and the remainder is retained. A saved wallet does not save unfinished rounds; reloading discards the round without refund or resume. Manual idle refill is available only when the balance falls below 10, setting the balance to 1000 rather than adding to it.
Controls and Technical Facts
Controls for stake, start, and mode are disabled while active. Refill is hidden or disabled while active. The minimum stake is 10. Exiting or choosing arc resets the game to one on reload. The demo uses local storage for the whole virtual wallet, fractional hundredths, and a pending-round flag. No payment, deposit, or withdrawal exists in the original demo. The demo requires no account, though separate external buttons navigate to unverified services.
Frequently asked questions
Is this the official operator game?
No. This guide describes the original demo rules. It does not certify another service, operator, or license. The external buttons are unverified.
How does the wallet work?
The stake is deducted at start. Gross returns include the stake. Fractional carry is separate. Reloading discards unfinished rounds without refund. Manual refill sets the balance to 1000 when below 10.